Players must band together to close these rifts by defeating monsters, which further progresses zone-wide events culminating into an open-world boss raid. Another key feature are Rifts, which are dynamically generated events that occur on many of the larger maps in the game. Players select three of these souls at a time, allowing for many different combinations. Rift offers four generic class callings, but each has ten souls or skill trees to chose from. Chief among these is the Ascended Soul class system. The game offers a host of additional features, as well as some original concepts. The gameplay, user-interface, and questing progression may feel similar, but Rift is no clone. Set in the mythical world of Telara, where the six elemental planes of Air, Fire, Water, Earth, Life, and Death converge, Rift is a traditional high-fantasy MMORPG designed in the vein World of Warcraft.
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